There’ve been attempts over on Story Games to bring the whole push-pull thing back onto the front burner, so Mo has taken another shot at defining what she meant.
Here are your no-nonsense definitions:
Push is an assertion of individual authority.
Pull is a directed solicitation for collaborative buy-in and input.
After reading her post, and looking through some of the discussion, I think I’m pretty sure this isn’t something that’s going to be useful for me personally. Judging by some of what I read, I’m not the only one who feels that way.
ETA: Brand has an excellent post that builds on this in important ways. Be sure to read the comments too. Vincent manages to clarify some things quite nicely (at least for me). Very cool.