Here’s something worth posting about.

Game designer Matt Snyder (Dust Devils, Nine Worlds) has come up with an alternate experience system for D20 games that he calls Wyrd (though it’s now been dubbed WyrD20 in this Story Games thread).

This is an alternative experience system for D20. Players must create and complete goals for their characters to advance levels. Each goal is called a Wyrd. It is a specific fictional goal (or “in-game” goal) that the player will try to fulfill for his player character. Completing a Wyrd earns the player experience points.

Basically, it replaces racking up levels simply based on what a character manages to hack and slash with a system that rewards creating and achieving character goals. Pretty neat, if still a work in progress.