Archive for February 26th, 2007

February 26, 2007: 10:30 pm: Game systems

How are things coming along on the Dresden Files RPG? Fred gives us an update:

The conclusion there is that I’ll be startled if we have anything more than a proof by the time GenCon lands on our heads (it’s always a bit earlier in the year than I want it to be, I think), but y’never know, we may end up finding a printer who can do a good, sizable hardcover run in a short timeframe. I’m not holding my breath on that point.

I’m definitely in the camp of wanting it done well rather than quickly, but I’ll still hope that there’s a possibility of the game being ready in time for Gencon, without compromises in quality to make that happen.

: 9:01 pm: Game theory (or close enough)

I’m a big fan of story games, and of the communities that to some degree center around both Story Games and The Forge, but there are times when the discussions start to sound far too much like arguments that take place among the various factions of socialism or communism. A few people seem to be more interested in calling others out for not adhering to some version of doctrinal purity than they are in working together to advance the cause.